This may be trivial to some and there are many ways to do this, but with my old brain it is hard to control the rotation of the image with the mouse, so I prefer to activate the type of rotation (Z in this case) then use the LEFT and RIGHT arrows on the keyboard to turn the plane in small increments.
To remember the axis to turn is easy. X and Y are the usual horizontal and vertical axes. So turning around the Y axis is like a dancer pirouetting. The X axis would be like doing cartwheel away from the viewer. And the Z rotation is clockwise (Z is usually used in cartoon to show someone sleeping so think about time spend sleeping).
You should turn the A plane until it look pretty similar to this: